Research Programme on AI & Work
This programme supports research in the sphere of AI & Work.
Amanda is a DPhil student at the Oxford Internet Institute. Her research investigates how playing video games reconfigures the ways players think, know, and make meaning in their lives. Her work explores how such everyday play practices are also related to creativity and identity.
Amanda currently runs the Oxford-based Games & Technologies group. Prior to pursuing her DPhil, Amanda worked as a user experience researcher. She holds an MSc in Social Science of the Internet from the Oxford Internet Institute and a BS in Arts, Technology, and the Business of Innovation from the University of Southern California.
Amanda’s research is generously funded by the Oxford Internet Institute’s Shirley Scholarship.
Video games, player experience, knowledge creation, creativity, design research, lifelong learning
This programme supports research in the sphere of AI & Work.
This project explores the process of creating new or altered content and sharing that via the web, often known as modding. In particular, it asks how modding changes the relationship between work and play in video games, and how AI is affecting this.
This project aims to bring together industry and academia to collaboratively develop principles for building an accessible social and technical infrastructure for preserving digital images.
9 November 2023
Eight OII DPhil students have received Dieter Schwarz Foundation (DSF) funding to enable them to begin a 12-month research project during the course of their studies.