
Research Programme on AI, Government and Policy
This programme supports research on AI, Government and Policy.
Thomas holds a joint honours degree in Liberal Arts & Sciences from the University of Amsterdam and VU University, where he combined Cognitive Neuroscience with digital media studies. He also has experience in clinical research and the telecom industry.
This programme supports research on AI, Government and Policy.
We’re developing an open source method of collecting behavioural video game data, to allow for rigorous science without relying on direct collaboration with industry.
12 March 2025
New analysis finds that the number of hours spent playing Nintendo games did not significantly affect adults’ mental well-being, life satisfaction, emotional state, or depressive symptoms.
21 January 2025
With the rapid adoption of AI by children and adolescents using digital devices to access the internet and social media, OII experts call for a clear framework for AI research considering the impact on young people and their mental health.
16 December 2024
Ten Oxford Internet Institute (OII) DPhil students have received Dieter Schwarz Foundation (DSF) funding to enable them to begin 12-month AI- related research projects during the course of their studies.
25 September 2024
Playing video games can be good for your mood, according to a new international study from researchers at the Oxford Internet Institute, part of the University of Oxford.