
The Association between Video Game Play and Cognition
This project studies video game play's association to cognition using novel methods that improve upon existing literature by studying gaming in its natural context, using actual game play data.
This project studies video game play's association to cognition using novel methods that improve upon existing literature by studying gaming in its natural context, using actual game play data.
This project will capitalize on ESRC data resources to build a more nuanced and transparent empirical understanding of the impacts of digital technologies on young people.
The use of Internet filters has outpaced scientific evidence suggesting they protect young people online. This project investigates whether Internet filters help make young people resilient in the Internet age.
5 December 2021
Academics from around the world urge Mark Zuckerberg to commit to better research on the mental health of children and adolescents in an open letter.
4 May 2021
A new Oxford University study examined data from over 430,000 adolescents in the UK and US to investigate how associations between adolescents’ technology use and mental health have changed over the past 30 years.
9 February 2021
Research from Oxford, carried out in partnership with Reading University, Durham University and the Education University of Hong Kong has found no evidence to suggest abstaining from social media has a positive effect on an individuals’ wellbeing
17 December 2020
UnHerd, 24 November 2021
Can you be addicted to video games? In 2018, the WHO decided to create a new entry in its big book of recognised diseases, the International Classification of Diseases, or ICD-11.
The Psychologist, 24 November 2021
Our editor Jon Sutton hears from Professor Andrew Przybylski (Director of Research at the Oxford Internet Institute) about his questioning of the World Health Organisation around ‘Gaming Disorder’.
NME, 16 November 2021
The World Health Organisation has avoided requests to provide further sources, and has recently removed an FAQ page on gaming disorder from its website.